AuthorWrite something about yourself. No need to be fancy, just an overview. ArchivesCategories |
Back to Blog
![]() For example if you wanted to create a fan of Sting, you’d name the folder something like this GreyShirt_Sign_Fan_Sting and the files would be GreyShirt_Sign_Fan_Sting_00.png - GreyShirt_Sign_Fan_Sting_04.png then that fan would only appear when Sting was involved in the match. In order to tag an audience member as a “fan” of a wrestler or ring add the tags _Fan_ to their name. These members can be specific to wrestlers in the ring or the promotion\event itself (based on the ring name). ![]() Unfortunately it does not fix the fact that once the AI has attempted to climb, that is all they will attempt to do, nor does it fix the fact that AI can’t shake other AI off of the cage effectively.ĭynamic Crowds: This allows the game to pull individual crowd members from the ModPackData\Audiences\Members\ folder to create unique crowds for every match. This will greatly increase the damage required to an opponent before the AI thinks climbing the cage is a good idea, and only allows climbing after a signature or finisher. Use Modified Cage Logic: Default cage logic in Fire Pro has always been junk, and this is an attempt to rectify that as best as is possible without full rewrites. Doubletime is the game default, but I feel like it produces far too many 20+ minute matches, so I run at 1.5 speed. The default values of 60 & 18 are my preference, the vanilla game defaults are 75 for medium and 36 for high.Ĭlock Speed: This allows you to set the game clock to either Realtime 1:1, 1.5 Speed 1.5:1, or Doubletime 2:1. This can be used to extend a certain part of the match and shorten others. Use Modified Damage Scale: If this is checked the game will use the values in the Medium and High boxes to determine at what % of health remaining that medium and high damage starts. During an update the developers switched the way positioning worked, and now bloodstains carried over from previous matches do not work as intended, but some users still like it, so I left it in. Some people do not like the two additional and more subtle levels before the old default, so this allows those users to get right to the blood all over the face and chest from vanilla Fire Pro.Ĭarry Over Bloodstains: If the Bloodstains mod is active this will carry bloodstains over between matches. Skip First 2 Blood Levels: If the Bloodstains mod is active this will tell the game to skip the first two of the new blood levels and go straight to the old Fire Pro default. ![]() 25, but I like my blood to look like it’s stained the mat, not pooling up on top of it…other users may like the puddle effect. By default the game has them set to 1, which, in my opinion, doesn’t blend very well. Otherwise you may potentially lose lots of work.īloodstain Alpha: If the Bloodstains mod is active this controls the opacity of bloodstain decals. It is for this reason that I suggest either unsubscribing before editing or only making small changes (like correcting a misspelling in the name) to subscribed wrestlers. Please keep in mind that if you are subscribed to an edit and the original author pushes an update, any changes you made to a wrestler will be lost. The bars are health, spirit, breath in that order from top to bottom.Įnable Workshop Editing: If this is checked, you’ll be able to edit all wrestlers, even those you are subscribed to. On this tab you’ll find a lot of options of general game mechanics.Įnable Health Bars: If this is checked at the beginning of the match, the game will display health\spirit\breath\down time information for each wrestler.
0 Comments
Read More
Leave a Reply. |